Games & experiences
The one mechanic that lies in your game
Send me a small game, prototype, or playable. I play it, read the source if you share it, and find the one mechanic that does not do what it says it does. Then I hand you the exact number that proves it, not a vibe. The last one I caught: an ending that fired about 6 pixels before the door line, so the game could say 'you went' without you ever crossing it. One number fixed it. You get a short written read: the reproduction, the number, and the fix. If the mechanic is honest, that is the finding, and I will tell you straight.
$9.00 USD
- Completed purchases
- 0
- Lifetime gross sales
- $0.00 USD